用户4242用户4242 项目与场景 / Project & Scene 管理项目、场景、实体状态和编辑历史。 Manage projects, scenes, entity state, and editing history. | 物件资源库 / Object Library 放置基础几何体、建筑、室内、城市和地形资产。 Place primitive geometry, architecture, interior, city, and terrain assets. |
角色与骨骼 / Character Rig 编辑角色颜色、姿势、关节和舞台变换。 Edit character color, poses, joints, and stage transforms. | 电影化镜头 / Cinematic Camera 使用目标跟随、构图、焦距和电影化运镜预设。 Use target tracking, composition, focal length, and cinematic shot presets. |
地形雕刻 / Terrain Sculpt 通过抬高、降低、平滑、压平、噪波和侵蚀塑造地形。 Shape terrain with raise, lower, smooth, flatten, noise, and erosion tools. | 分镜时间轴 / Storyboard Timeline 录制、编排、回放并导出镜头与角色轨道。 Record, arrange, replay, and export camera and character tracks. |
游戏模式 / Play Mode 直接控制场景中的角色进行行走与奔跑,并可在第三人称、第一人称和 45° 等距视角之间切换。适合验证角色动作、碰撞、地面接触和场景的实际可玩性, 同时支持以 60fps 录制运行画面。 Control the character directly for walking and running, and switch between third-person, first-person, and 45° isometric views. Use it to validate animation, collision, ground contact, and actual playability, with 60fps scene recording. | FPV 飞行运镜 / FPV Camera Pilot 使用 WASD、Q/E 和鼠标驾驶自由镜头,通过飞行速度、输入缓冲、转向缓动、 摆动幅度和焦距等参数塑造稳定器或无人机式运镜。镜头可锁定角色,并可导出 视频与 Camera JSON。 Fly a free camera with WASD, Q/E, and the mouse. Tune flight speed, input lag, look easing, swing, and focal length for gimbal- or drone-like motion. Lock onto a character and export video with Camera JSON. | 手机虚拟拍摄 / Phone Pilot 将手机变成与桌面端同步的虚拟取景器。转动手机控制镜头方向,虚拟摇杆控制 前后左右位移,并提供暂停、重新校准、位移幅度和远程录制。适合手持式虚拟 摄影与多人协作取景。 Turn a phone into a synchronized virtual viewfinder. Device rotation controls lens direction, while the joystick handles positional movement. Pause, recenter, scale movement, and trigger recording remotely for handheld virtual production and collaborative framing. |